The development of medical prototypes is an industrial process with a strong research and development component in the laboratory where all activities, although of a confidential nature, are monitored. In addition to being followed worldwide standards without a pharmaceutical sector, many of them defined by the US Food and Drug Administration (FDA), are not all the activities of the medical and pharmaceutical industry that involve the emission of different types of radiation; it is necessary to define a pattern in order to ensure that it is executed from running activities. This paper focuses on a literature review of different practices of industrial development of medical prototypes and application of the concept of Gamification to different projects, without context of performance management.